Al-'Adad : Jurnal Tadris Matematika
http://ejournal.iainptk.ac.id/index.php/al-adad
<p>Al-'Adad adalah sebuah jurnal ilmiah yang diperuntukkan bagi para Dosen, Peneliti maupun Mahasiswa yang berkonsentrasi di bidang Matematika. Jurnal ini terbit 2 kali dalam setahun, yaitu pada bulan Juni dan Desember. Al-'Adad terbit pertama kali pada bulan Juni tahun 2022. Dikelola dan dipublikasikan oleh Program Studi Tadris Matematika, Fakultas Tarbiyah dan Ilmu Keguruan (FTIK) IAIN Pontianak, Kalimantan Barat, Indonesia. </p>IAIN Pontianaken-USAl-'Adad : Jurnal Tadris Matematika0000-0000PENDIDIKAN KARAKTER PERSPEKTIF HADITS PADA MATA PELAJARAN MATEMATIKA DI SEKOLAH DASAR
http://ejournal.iainptk.ac.id/index.php/al-adad/article/view/2365
<p><em>Moral degradation that currently occurs in students, especially at the elementary school level. Character education in the realm of education in the level of elementary school is very important to instill because basic education is the beginning of the application of morals in human life. Character education from the hadith perspective in mathematics subjects in elementary schools is believed to contribute in the academic realm in character improvement. The purpose of this study is to examine character education in the perspective of hadith in elementary school. Method used in this study is library research where the primary source of information and data is documents, such as relevant journals and books. Based on the literature review collected, it was found that the absolute source of knowledge is the Qur’an and hadith. In both sources, there is no dichotomy of knowledge. The results showed that character education from the hadith perspective in mathematics subjects in elementary schools using LKPD was valid, practical, and effective</em><em>.</em></p>Nasywa HilmiFara Ulfa Br SinuhajiZulkipli Lessy
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2024-06-292024-06-293111310.24260/add.v3i1.2365SYSTEMATIC LITERATURE REVIEW: KEMAMPUAN PEMBUKTIAN MATEMATIKA MAHASISWA
http://ejournal.iainptk.ac.id/index.php/al-adad/article/view/2849
<p>Adanya tujuan dari penelitian ini adalah untuk mengetahui seberapa besar kemampuan pembuktian matematika mahasiswa. Belakangan ini dapat kita lihat mahasiswa jurusan matematika banyak yang mengalami kesulitan dalam membuktikan matematika, baik diselesaikan secara langsung maupun tidak langsung. Penelitian ini menggunakan Systematic Literature Review yang diambil dari beberapa jurnal terbitan 2018-2023. Hasil penelitian menunjukkan bahwa pembuktian matematika mahasiswa belum tercapai secara keseluruhan. Dikarenakan dari beberapa mahasiswa tidak mengetahui dasar-dasar konsep matematika, sehingga langkah-langkah pembuktiannya tidak dapat diselesaikan dengan benar. Namun beberapa dari mahasiswa yang memiliki kemampuan tinggi sudah dapat menyelesaikan dengan benar, hanya saja pengerjaannya tidak dilakukan secara sistematis.</p>Putri WardaniRusi Ulfa HasanahMuhammad Rifai
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2024-06-292024-06-2931142210.24260/add.v3i1.2849ANALISIS KEMAMPUAN PEMECAHAN MASALAH SISWA DALAM MENYELESAIKAN SOAL CERITA GEOMETRI
http://ejournal.iainptk.ac.id/index.php/al-adad/article/view/2857
<p><em>This study aims to analyze student’s ability to solve story problrms in Geometry based on predetermined indicator. The method used inthis research is a descriptive qualitative approach. The seventh grade students of Madrasah Al-Mubarak Miftahul Ulum were 33 students as research subjects. Techniques in data processing using descriptive statistics. Data collection unes measurement techniques in the form of essay tests. Based on the results and discussion, it is stated that only 40% of students can write what they know, 25% of students can write down what is asked, 0.40% students can determine formulas and enter values and 0% of students cannot calculate and make solutions to story problems. This identified that the seventh grade students of Madrasah Al-Mubarak Miftahul Ulum had difficulties in solving story problrms on geometry material.</em></p>Agustina AgustinaSulis AndryaniZulkarnain Zulkarnain
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2024-06-292024-06-2931233110.24260/add.v3i1.2857EKSPLORASI ETNOMATEMATIKA PADA PERMAINAN TABAK DITINJAU DARI MATERI SEKOLAH DASAR
http://ejournal.iainptk.ac.id/index.php/al-adad/article/view/3055
<p><em>This study aims to identify the mathematical elements contained in the traditional game Tabak in Kubu Raya Regency in terms of elementary school materials. This research is an exploratory research with an ethnographic approach. The research data were obtained by observation, interview, documentation and literature study. Data analysis techniques used data condensation, data display, and conclusion drawing. The results of this study show that the traditional game Tabak has mathematical elements that are relevant to the mathematics material taught at the elementary school level. The elements of mathematics include 2D shapes and their properties, cuboid, angles, relationships between lines, counting, and fractions.</em></p>Dita ListariLita HandayaniRessy Rustanuarsi
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2024-06-292024-06-2931324310.24260/add.v3i1.3055ITEM ANALYSIS OF MATHEMATICS SPECIALIZATION PASS QUESTIONS: DIFFERENTIATING POWER, DIFFICULTY LEVEL, AND QUALITY OF EXEMPTIONS
http://ejournal.iainptk.ac.id/index.php/al-adad/article/view/3011
<p><em>Item analysis is a process that must be taken and carried out by an educator to determine the extent of the quality of the items given. The purpose of this study was to analyze the items of the End of Semester Assessment in terms of differentiating power, difficulty level, and quality of the examiner. This research is a quantitative descriptive research used to determine the quality of test items. The research subjects were students of class XII IPA 1 at SMA Negeri 10 Pontianak. The data collection technique used is documentation of the results of students' work on the End of Even Semester Assessment Mathematics Specialization class XII IPA in the 2023/2024 academic year. The differentiating power of End of Even Semester Assessment questions in mathematics subjects of specialization class XII IPA 1 SMA Negeri 10 Pontianak is mostly in the sufficient category. This means that the quality of the question is able to distinguish quite well between students who have understood and those who have not. For the level of difficulty, most are in the easy category. This means that the questions are less able to stimulate students to increase their efforts in solving a given problem. As for the quality of the examiner, it is in the very good category of 22%, good category of 11.5%, less good 13%, bad 29%, and the quality of the examiner in the very bad category is 24.5%. </em></p>Mustaqim MustaqimHidayu Sulisti
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2024-06-292024-06-2931445610.24260/add.v3i1.3011DESAIN PEMBELAJARAN MATEMATIKA BERBANTUAN MATH MAZE UNTUK MEMFASILITASI RETENSI DAN MINAT BELAJAR PESERTA DIDIK
http://ejournal.iainptk.ac.id/index.php/al-adad/article/view/2995
<p><em>Students' lack of interest in learning mathematics has an impact on their memory of the material being taught. This is a challenge for educators to find the right learning method. So, it is necessary to develop learning methods with the help of games for arithmetic sequences and series. The aim of the research is to determine the feasibility, retention power and interest in learning after learning mathematics assisted by Math Maze on arithmetic sequences and series. The research method used is Design Research (DR) with an ADDIE design. Data was obtained through media expert validators and material experts as well as students. Data collection techniques include validation sheets, post-test and re-test, distributing questionnaires, and interviews. From the validation results, Math Maze is categorized as valid, retention power is categorized as high, and interest in learning is categorized as very high.</em></p>Samnur SaputraUsep KosasihSarah Kusumaningtyas
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2024-06-292024-06-2931576610.24260/add.v3i1.2995PENGEMBANGAN MEDIA PEMBELAJARAN POSTER BERBASIS ETNOMATEMATIKA KETUPAT TRADISIONAL DESA TANGGUL LIMBUNG
http://ejournal.iainptk.ac.id/index.php/al-adad/article/view/3062
<p><em>The development of poster learning media based on traditional ketupat ethnomathematics is expected to increase students' interest in and understanding of mathematics, as well as respect and maintain their local culture. The method used is R&D research, R&D research aims to produce new products or improve existing products. The results showed that the poster learning media based on traditional ketupat ethnomathematics in Tanggul Limbung Village was successfully developed. The poster presents information about traditional rhombus and woven patterns related to mathematical concepts such as angles, plane shapes, line relationships, rhombus prisms and diagonals. Thus, the development of poster learning media based on traditional ketupat ethnomathematics in Tanggul Limbung Village can increase students' interest in and understanding of mathematics, while at the same time connecting mathematical concepts with their local culture. This media is expected to be used as an interesting and effective learning resource in learning mathematics at school</em></p>Dhea AqillahHavizul Havizul
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2024-06-292024-06-2931678110.24260/add.v3i1.3062ANALISIS ETHNOMATEMATIKA PADA PERMAINAN TAPAK KUDA DI PULAU MAYA KALIMANTAN BARAT
http://ejournal.iainptk.ac.id/index.php/al-adad/article/view/3059
<p><em>Each region has different traditional games, and has specificities based on each area. One example of a traditional game is the game of hoof horses on Maya Island, West Kalimantan. The game of hoof horses, the taubah of the crank game, is undeniable which has a close connection with mathematics. The relationship between mathematics and a culture is commonly known as ethnomathematics. The type of research used is qualitative research with an ethnographic approach. Data collection methods used are observation and documentation. Observations were made twice on April 12 2023 and April 23 2023 which are located in Satai Lestari Village, Pulau Maya District, Kayong Utara Regency, West Kalimantan. The observation was carried out simultaneously with the documentation of the object under study with the research target being a group of children. Based on the results of observation and data collection, the results show that there are ethnomathematics elements in the traditional hoof hoof game. The traditional game of hoof horses on the island of Maya has various forms, namely rotating hoofs, regular hoofs. The two sides are five tiles on the left side and five tiles on the right side. So the total of squares on a normal hoof is ten squares. The rotary hoof and the regular hoof both have a mathematical element. The mathematical element contained in the hoof hoof game is the element of mathematical logic contained in the hoof hoof game rules, namely when a player violates the predetermined rules and will be replaced by the next player. Mathematical elements are also present in the hoof grid, namely the cube nets without a lid. Then in the form of a throwing ball the mathematical elements are geometric elements including triangles, rectangles, and kites.</em></p>Desty SeptianawatiImasuana Imasuana
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2024-06-302024-06-3031829010.24260/add.v3i1.3059KAJIAN ETHNOMATEMATIKA PADA ARSITEKTUR BANGUNAN RUMAH MELAYU PONTIANAK TAMPAK SAMPING KIRI DALAM MENINGKATKAN PEMAHAMAN GEOMETRI BANGUN DATAR DAN BANGUN RUANG SISI DATAR
http://ejournal.iainptk.ac.id/index.php/al-adad/article/view/3045
<p>Penelitian ini mengkaji arsitektur bangunan Rumah Melayu Pontianak tampak samping kiri, dilakukan untuk memperoleh aspek matematika pada arsitektur bangunan Rumah Melayu Pontianak tampak samping kiri. Metode yang digunakan dalam penelitian ini adalah deskriptif kualitatif dengan pendekatan etnografi. Pengumpulan data kualitatif dengan cara observasi, wawancara, studi pustaka dan dokumentasi. Rumah Melayu Pontianak dipelopori oleh Majelis Adat Budaya Melayu (MABM) sekitar tahun 2004/2005 yang pada saat itu diketuai oleh Bapak Imin Thaha. Luas bangunan Rumah Melayu Pontianak yaitu 25,62 m×17,85 m dengan panjang panggung 7,7 m dan lebar panggung 23,92 m. Bentuk bangunan Rumah Melayu Pontianak adalah rumah panggung. Bentuk arsitektur pada rumah melayu Pontianak tampak samping kiri mengandung unsur geometri matematika yaitu bangun datar dan bangun ruang sisi datar. Bentuk bangunan. Ornament-ornament yang ada pada bangunan memiliki makna kejayaan dan kebahagiaan. Bentuk atap pada rumah melayu Pontianak berbentuk limasan yang memiliki arti sebagai pelindung, mengundang dan menerima.</p>Aisyah Ar RidhaKomalasari Komalasari
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2024-06-302024-06-3031919910.24260/add.v3i1.3045PENERAPAN MODEL PEMBELAJARAN SEARCH, SOLVE, CREATE AND SHARE UNTUK MENGANALISIS KEMAMPUAN PENALARAN MATEMATIS DAB SELF-EFFICACY
http://ejournal.iainptk.ac.id/index.php/al-adad/article/view/3019
<p><em>This research is motivated by the low mathematical reasoning ability and self-efficacy of students in learning mathematics. One of the alternative solutions that can be applied is the search, solve, create and share (SSCS) learning model related to mathematical reasoning skills and students' self-efficacy. The purpose of this study is to determine the mathematical reasoning ability and self-efficacy of students after learning using the SSCS model. The method used is a quasi-experimental method with the design of The Nonequivalent Pretest-Posttest Control Group Design. This research was carried out at Baitus-Shoffa IT Junior High School. The population in this study is all students of class VIII, with the sample being students of class VIII-A as the experimental class and class VIII-B as the control class. The experimental class uses the application of the SSCS learning model, while the control class uses the Discovery Learning model. The instruments used were a mathematical reasoning ability test and a self-efficacy questionnaire. Based on the results of the analysis of the Mann Whitney test, questionnaire analysis, and correlation were obtained, the mathematical reasoning ability of students who used the SSCS model was the same as that of students who used the Discovery Learning model. The self-efficacy of students using the likert scale was categorized as strong. </em></p>Sumi Destia Putri
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2024-06-302024-06-303110011010.24260/add.v3i1.3019